How to unbind TAB in normal mode?
Óscar Fuentes
ofv at wanadoo.es
Wed Mar 20 13:23:58 CET 2013
Frank Fischer <frank-fischer at shadow-soft.de> writes:
> This binding is a motion, so it's in `evil-motion-state-map` and not
> in `evil-normal-state-map` (the former contains common bindings for
> normal state, visual state, operator state, ..., which means virtually
> all motion commands). Try
>
> (define-key evil-motion-state-map "\t" nil)
>
> But ... this
>
>> (setq evil-want-C-i-jump nil)
>
> should work, too, but only if you set it *before* evil is loaded, i.e
>
> (setq evil-want-C-i-jump nil)
> (require 'evil)
>
> should work.
>
> Btw, almost all bindings are defined in the file `evil-maps.el`, so
> it's a good place to look at when dealing with key bindings.
Yes, that's where I got the evil-want-C-i-jump idea, but failed to
notice that it must be setted before evil is loaded.
Now it works as I wish. Thank you.
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