Sequence of custom-set-variables and Evil init
Barry OReilly
gundaetiapo at gmail.com
Wed May 23 16:36:23 CEST 2012
> In the meantime you could use (setq evil-overriding-maps nil) before
> *loading* evil to achieve the same results (I think ;)).
Do you mean after (require 'evil) and before (evil-mode 1)? That
didn't work unfortunately.
Specifically, I have key bindings
(define-key evil-normal-state-map "o" nil)
(define-key evil-normal-state-map "O" nil)
(define-key evil-motion-state-map "o" 'next-buffer)
(define-key evil-motion-state-map "O" 'previous-buffer)
Which I want to work in all buffers, including buffer-menu.
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