On 2011-08-31 20:07 +0200, York Zhao wrote:
(define-key evil-motion-state-map "i" 'evil-forward-word-end)
This overwrites the bindings for inner text objects, which are bound in `evil-motion-state-map' as "iw", "i(", etc. Evil and evil-surround can be made more flexible in two steps: 1. Define the keymaps `evil-outer-text-objects-map' and `evil-inner-text-objects-map' for binding text objects, and have evil-surround use these maps. Evil commit 2104311 adds the keymaps, and I have created a pull request for evil-surround: https://github.com/timcharper/evil-surround/pulls 2. With the above in place, it might be more fitting to move text objects from Motion state to Visual state and Operator-Pending state (instead of having the latter two inherit from the former). Text objects have no function in modes that come up in Motion state, and as seen, they get in the way of rebinding. -- Vegard