5 Jan
2014
5 Jan
'14
4:47 p.m.
I'm starting to think now that this should be the default Evil behavior, as Evil requires undo-tree to function properly (i.e., it does not make sense to have Evil enabled without undo-tree-mode, when undo-tree is available).
I wasn't aware Evil doesn't function properly without undo-tree. That is a bug I would think.