I want "i" mapped to evil-forward-char in normal, visual, visual block, dired, etc. modes. I want to avoid this:
If you want the key binding in normal and visual, you can add it to the evil-motion-state-map, which is active in both of those two. In terms of how to integrate it with Dired's own key bindings, I wrote up a guide on that kind of thing a few weeks ago: http://emacswiki.org/emacs/Evil#toc7 On Sat, Sep 22, 2012 at 4:22 AM, Patrick Brinich-Langlois < [email protected]> wrote:
Hi,
I've been using Vim with extensive remappings designed for the Colemak keyboard layout (http://colemak.com/pub/vim/colemak.vim). I'm trying to recreate the Vim mappings in Emacs with Evil. What's a good way of remapping a key in all relevant contexts? For example, I want "i" mapped to evil-forward-char in normal, visual, visual block, dired, etc. modes. I want to avoid this:
(define-key evil-normal-state-map "i" 'evil-forward-char) (define-key evil-visual-state-map "i" 'evil-forward-char) (define-key whatever-corresponds-to-dired-map "i" 'evil-forward-char)
I tried to write some Elisp to do this, but it doesn't work (Wrong type argument):
(defun remap-all (char action states) (if states (progn (define-key (car states) char action) (remap-all char action (cdr states))))) (setq states '(evil-normal-state-map evil-visual-state-map)) (remap-all "i" 'evil-forward-char states)
Thanks, Patrick
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