23 May
2012
23 May
'12
2:36 p.m.
In the meantime you could use (setq evil-overriding-maps nil) before *loading* evil to achieve the same results (I think ;)).
Do you mean after (require 'evil) and before (evil-mode 1)? That didn't work unfortunately. Specifically, I have key bindings (define-key evil-normal-state-map "o" nil) (define-key evil-normal-state-map "O" nil) (define-key evil-motion-state-map "o" 'next-buffer) (define-key evil-motion-state-map "O" 'previous-buffer) Which I want to work in all buffers, including buffer-menu.