[Solar-educacion] Contra logo clasico,
en pro de MicroWorlds (y Squeak)
Daniel Ajoy
dajoy en openworldlearning.org
Mar Ene 11 21:40:07 CET 2005
> "Why then should computers in schools be confined to
> computing the sum of the squares of the first twenty-odd
> numbers and similar so-called problem solving uses? Why not
> use them to produce some action? There is no better reason
> than the intellectual timidity of the
> computers-in-education community, which seems remarkably
> reluctant to use the computers for any purpose that fails
> to look very much like something that has been taught in
> schools for the past centuries."
> (Papert and Solomon. 1972)
>
> More than twenty years later, in the introduction to the
> second edition of Mindstorms , Papert expresses his concern
> that "programming had become structured to meet the
> conditions of work in school, leading many to question
> whether programming was worth the trouble." Papert also
> supports my argument that neither the designer use of Logo
> was to remain static. He describes the development of Logo
> from "Classic Logo" through LogoWriter and LEGO TC logo to
> MicroWorlds by stating that "each of these steps lowered
> the effort of learning to program and raised the interest
> and complexity of what could be done with a given level of
> skill." (Papert. 1993) Who could argue with that?
http://gsep.pepperdine.edu/~gstager/classiclogo.html
Daniel
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