Hi Michel, Hi p2pf'ers <div><br></div><div>did you come across materials laying out a synthesis of very specific characteristics and requirements</div><div>around what I am tempted to call "critical networks" ?</div>
<div><br></div><div>Perhaps there is some other name for this ?</div><div><br></div><div>I think of "critical network" as distinctive from, yet potentially including , the concept of "critical mass".</div>
<div><br></div><div>In the way I envision it, </div><div>"Critical Network" where the <b>required "critical" properties for an operational or emergent networked system</b> may not merely be a mass of users,</div>
<div>but specific properties ( such as measurable forms of reciprocity, physical location, resources, knowledge and skills, or other variables ) related to the constituents and context for specific intentional "process economies" to be enabled.</div>
<div><br></div><div>Including the mode of access to resources required for specific kinds of emergence.</div><div><br></div><div>I want to <b>understand ( and have access to examples of ) various characteristics required to facilitate and multiply "local process economies" for viable and convivial living systems</b></div>
<div><br></div><div><a href="http://p2pfoundation.net/Process_Economy">http://p2pfoundation.net/Process_Economy</a></div><div><br></div><div><meta http-equiv="content-type" content="text/html; charset=utf-8"><b>as to document step by step strategy proposals,</b></div>
<div><br></div><div>not merely in a "enclosed" / monetized approach,</div><div><br></div><div>but rather within a larger wealth acknowledgment system</div><div><a href="http://p2pfoundation.net/Wealth_Acknowledgment_Systems">http://p2pfoundation.net/Wealth_Acknowledgment_Systems</a> </div>
<div><br></div><div>towards communal sharing in intentional economic networks.</div><div><br></div><div>I put an <b>emphasis on understanding "starting points" for ( at first small scale )</b></div><div><b>"critical networks".</b></div>
<div><br></div><div>I can find inspiration in homebrew revolutions ( and examples such as e-farm , open manufacturing, ... ),</div><div>but also recommendations related to the set up of "transition towns"</div><div>
( <a href="http://www.transitionnetwork.org/resources/transition-primer">http://www.transitionnetwork.org/resources/transition-primer</a> )</div><div><br></div><div>I can also find inspiration in ( reading excerpts online )</div>
<div>of books such as </div><div><br></div><div><meta http-equiv="content-type" content="text/html; charset=utf-8"><a href="http://www.integralcity.com/">http://www.integralcity.com/</a></div><div><br></div><div>and the p2p urbanism and p2pf blog , wiki and lists.</div>
<div><br></div><div>/////</div><div><br></div><div>What I wish, is to define requirements more accurately,</div><div><b>offering post-industrial alternatives</b> to sometimes publicly supported "gentrification urban development models" ( which I observe here in Brussels too ),</div>
<div>that seem to be aligned or inspired by Richard Florida's Creative Class approach of development</div><div><a href="http://en.wikipedia.org/wiki/Creative_class">http://en.wikipedia.org/wiki/Creative_class</a></div>
<div><br></div><div>I am also particularly interested in converging such understanding into building up "games" ,</div><div>and use such games as a form of synthesis practice to empower "critical networks"</div>
<div>for a intentional information and communication framework, </div><meta http-equiv="content-type" content="text/html; charset=utf-8"><div>with incentives and related metrics, empowering collective intelligence and collaborative action.</div>
<div><br></div><div>I am aware such question may open up a large conceptual map, including the ones already layed out by you and p2pf peers.</div><div><br></div><div>I am interested in condensing it, into specifics, specific step by step examples.</div>
<div>e-farm may offer an example.</div><div><br></div><div>I want to know where and how to focus/aggregate attention as first steps,</div><div>and bring it into "real social" ( <a href="http://p2pfoundation.net/Real_Social">http://p2pfoundation.net/Real_Social</a> )</div>
<div>"real games". </div><meta http-equiv="content-type" content="text/html; charset=utf-8"><div><br></div><div>For the moment, I consider "Housing Cooperatives" and "Group Purchasing Organizations" as starting points in post-industrial frameworks, as some first aggregator layers, on which to build other relational dynamics around food and housing. </div>
<div><br></div><div>Food production, food logistics, but also food as aggregator, such as <a href="http://sharewiki.org/en/Semantic_Kitchen">http://sharewiki.org/en/Semantic_Kitchen</a> ,</div><div>and then alternative currencies and wealth acknowledgment systems supporting more and more complex transaction potentials.</div>
<meta http-equiv="content-type" content="text/html; charset=utf-8"><div><br></div><div>I also like the approach of learning spaces as aggregators for bringing together "Critical Network" requirements and development practices, such as the "University" project promoted by Dougald :</div>
<div><meta http-equiv="content-type" content="text/html; charset=utf-8"><a href="http://dougald.posterous.com/day-27-help-me-start-a-university">http://dougald.posterous.com/day-27-help-me-start-a-university</a></div><div>
<br></div><div>Perhaps some of you read ( I did not ) the "integral city" book.</div><div><br></div><div>Is there a comprehensive list of requirements set out ?</div><div><br></div><div>Also , what are the capital requirements for such kind of "ventures",</div>
<div>as to converge or purchase infrastructure requirements to enable the functioning of a critical network for a p2p resilient and convivial civilization of collaborative individualists?</div><div><br></div><div>In addition to development practices,</div>
<div>I wish to outline all of these requirement into modules,</div><div>that help define the costs on a context based approach for</div><div>"business plans", packaged and sold as "use value insurance" ...</div>
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