<html><head><meta http-equiv="Content-Type" content="text/html charset=utf-8"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space;" class="">Dear all,<div class=""><br class=""><div class="">Apologies for cross-posting this reminder. </div><div class=""><br class=""></div><div class="">We want to invite you to join our workshop at the next Aarhus 2015 Conference on Critical Alternatives (17-21 August 2015).</div><div class=""><br class=""></div><div class="">Best</div><div class=""><br class=""></div><div class="">Mauri</div><div class="">---</div><div class=""><br class=""></div><div class="">Serious Fun: Designing a Game to Promote Critical Computing Practices Beyond Capital</div><div class="">A workshop at Aarhus 2015 Conference on Critical Alternatives (August, 17-21)</div><div class=""><br class=""></div><div class="">Many of us grew up playing a game called Monopoly—it was about property, and winning other people’s money and land. But is that really the world we want? What if there were a different game?</div><div class=""><br class=""></div><div class="">The original version of the game that became Monopoly was designed to reward very different behavior. Its aim was to be critique of capital. The creator, Elizabeth Magie Philips, called it The Landlord’s Game. Like Ms. Philips, we want a different game, one that will reward a different set of alternative, critical values. So, we need to articulate the different values that we want to inform our future. Toward which values would we re-orient what motivates future societies? How would we institutionalize these values in our future world? What kinds of practices and relationships will they encourage? If these values were to motivate people in a game, what would the game look like?</div><div class=""><br class=""></div><div class="">At the Conference on Critical Alternatives, we want to make a different game—and we hope you will help create it. </div><div class=""><br class=""></div><div class="">More information at <a href="http://computing-beyond-capital.ghost.io/" class="">http://computing-beyond-capital.ghost.io/</a></div><div class=""><br class=""></div><div class="">How to participate</div><div class=""><br class=""></div><div class="">The workshop starts with a matter of fact: that contemporary societies are struggling to cope with the ongoing economic crisis and with the social problems caused by a crisis of capitalism itself. This fact suggests we need to articulate critical alternatives to capital in all aspects of social life. While computing professionals were in many ways responsible for the crisis, computing practices like Free Software and Participatory Design are also suggestive of alternative values. By building on these alternatives, people who compute can contribute to creating an alternative future.</div><div class=""><br class=""></div><div class="">The Landlord’s Game was a critique of capitalism. With this inspiration, the workshop will identify key values and practices able to sustain the emergence of “beyond capital” computing alternatives. For example, real properties in Monopoly might be reversed into commons promoted by alternative computing practices, and groups of alternative institutions (like the groups of real properties in Monopoly). Creating a game could create the vision of ways of living “beyond capital.</div><div class=""><br class=""></div><div class="">The workshop will build upon a group discussion of suggestions from participants about the appropriate set of values promoting critical alternatives, as articulated in papers (maximum 1000 words). In these papers, participants will make an argument for the inclusion of three values they think central for a future society, define these values, and describe their relations to actual computing practices. Group-work will then focus on how pursuit of these computing-related values can be built into institutions, and thus how they can be embodied in “chance” game activities. At the end of the workshop the game ideas will be combined in a mock-up of a Beyond Capital, forward-looking board game.</div><div class=""><br class=""></div><div class="">If you want to participate please send a paper with ideas about new values (maximum 1000 words) to the workshop organizers at the email address <a href="mailto:beyondcapital@openmailbox.org" class="">beyondcapital@openmailbox.org</a></div><div class=""><br class=""></div><div class="">Important dates:</div><div class=""><br class=""></div><div class="">Deadline for position paper submission (max 1000 words): May 22nd.</div><div class="">Notification to authors: June 7th.</div><div class="">Deadline for early registration to the conference: June 25th.</div><div class=""><br class=""><br class="">---<br class="">Maurizio Teli, PhD<br class="">Research Fellow<br class="">Department of Information Engineering and Computer Science<br class="">University of Trento, Italy<br class="">phone: +39 335 6148320<br class="">skype: maurizio.teli</div></div>_______________________________________________<br class="">Pdworld mailing list<br class=""><a href="mailto:Pdworld@listserv.uni-siegen.de" class="">Pdworld@listserv.uni-siegen.de</a><br class="">https://listserv.uni-siegen.de/cgi-bin/mailman/listinfo/pdworld<br class=""></body></html>