[JoPP-Public] Thingiverse analysis [was: RE: JoPP-Public Digest, Vol 18, Issue 7]

Jarkko Moilanen jarkko.moilanen at uta.fi
Wed Aug 21 16:43:20 CEST 2013


Hi Mathieu and Johan, 

ke, 2013-08-21 kello 14:19 +0000, Mathieu ONeil kirjoitti:
> Hi Jarkko, Johan,
> 
> I agree that work can improve if you bounce off another but this is not my area so must regretfully decline. 
> 

No problem. I have just received one 'offer' from a scholar (Australian)
interested in the same topic (Thingiverse and doing research around 3D
printing) but from different angle than mine. That's possibly even
better since having different viewpoints might be fruitful. 

> If you want to work on licenses then a natural home for the paper could be the upcoming JoPP 'law and disruption' issue (official CFP will be released mid-Spetember)?
> 

We'll naturally keep this in mind. 

Cheers, 

/Jarkko

> cheers
> 
> Mathieu
> 
> ps. Sorry for being a thread fascist but its clearer if we keep the same title..
> --
> ****
> 
> 
> ________________________________________
> From: jopp-public-bounces at lists.ourproject.org [jopp-public-bounces at lists.ourproject.org] on behalf of Johan Söderberg [johan.soderberg at sts.gu.se]
> Sent: Wednesday, August 21, 2013 23:59
> To: jopp-public at lists.ourproject.org
> Subject: Re: [JoPP-Public] JoPP-Public Digest, Vol 18, Issue 7
> 
> That is a great initiative, Jarkko!
> 
> I would have jumped on your proposal to co-write, had it not been for that I am trying to get into a new research field, and what keeps me from getting there is my previous engagement in the 3D printing scene. So I am writing just to complement your list of alternative repositories to Thingiverse. Already back in 2010, a challenger to Thingiverse was started by Peter Sunde, the forerunner of The Pirate Bay, called The Product Bay. I dont know for how long it was in up and running, probably not for very long, but maybe it left a trace in the way-back machine. Though before the launch of Replicator 2 and before the patent held by Bre Pettis et al had been revealed, there was a small controversy over the license scheme of Thingiverse, which, at the time, among other things, forbade deep-linking to the content of the site (presumably to protect future advertising revenue) despite the openness of that user-generated content. So what came after had been long in preparation.
> 
> /Johan
> 
> 
> 
> ________________________________________
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>    1. Looking for co-author - Thingiverse analysis (Jarkko Moilanen)
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> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Tue, 20 Aug 2013 15:57:16 +0300
> From: "Jarkko Moilanen" <jarkko.moilanen at uta.fi>
> Subject: [JoPP-Public] Looking for co-author - Thingiverse analysis
> To: jopp-public at lists.ourproject.org
> Message-ID: <1377003436.4746.33.camel at kyyberi>
> Content-Type: text/plain; charset="UTF-8"
> 
> [apologies if this not the right forum]
> 
> Hi,
> 
> This might sound a bit awkward later on. I have gathered metadata from
> about 117k Thingiverse.com models. Here's some graphs that I've pulled
> from the data: http://ossoil.com/thingiverse
> 
> In my experience writing together with another scholar results always to
> better outcome. This time I thought to try this forum :) Therefore I'm
> looking for someone who might be interested about the same topics - in
> this case 3D modelling community & licenses used - and who would like to
> co-author an article about the results that have already been found and
> what else (ideas welcome) could be found.
> 
> About the article:
> 
> 3D Printing is still a hot topic. More 3D printers are being developed
> which can be seen for example in the amount of Kickstarter 3D printer
> projects. Having an opportunity to use 3D printer is not enough though.
> Digital 3D models are needed too and sharing the models is said to be
> common among the community members. For long time Thingiverse has been
> the de facto service to store digital 3D models for others to use.
> According to Wikipedia Thingiverse.com "is a website dedicated to the
> sharing of user-created digital design files." It is said to be "the
> most widely used 3D model repositories in the Maker community". Some say
> that "Thingverse is built on the concept of giving back. In other words,
> as a responsible community member, you should not only download models
> but also upload and share your creations to repay the community".
> Other digital 3d model sharing services
> 
> Yet, not all share the same positive image of Thingiverse, which is
> mostly due to issues that has been tangled around Replicator2 and Terms
> of Use for Thingiverse. What connects the two items (Replicator2 and
> Thingiverse) is that both were owned by same company, Makerbot
> Industries, before it was acquired by 3D Printing industry giant
> Stratasys in June 2013. The topics were so hot that even a 'occupy'
> movement was born and some took their 3D models down from
> Thingiverse.com. Around the same time, an alternative for thingiverse
> was born. It is based on GitHub and is labelled as githubiverse
> described by Gary Hodgson. Another alternative candidate for thingiverse
> is cubehero.com. Neither githubiverse or cubehero.com seem to be
> popular. Their impact, if none, on digital 3D model sharing remains to
> be seen.
> 
> Inspired by the discussions about the future of Thingiverse and other
> activities around the topic, I decided to do some analysis on 'things'
> in Thingiverse.com. Is it really about sharing? What kind of licenses
> are used? ....
> 
> 
> --
> 
> Jarkko Moilanen, M.Soc.Sc
> PhD Candidate
> School of Information Sciences
> http://www.uta.fi/sis/en/index.html
> Blog: http://blog.ossoil.com
> 
> 
> 
> 
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-- 

Jarkko Moilanen, M.Soc.Sc
PhD Candidate
School of Information Sciences
http://www.uta.fi/sis/en/index.html
Blog: http://blog.ossoil.com





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