Selectively replace motion keys
jeremy at quarkgames.com
Wed Mar 13 19:47:45 CET 2013
Personally, I just C-z into emacs mode for this sort of thing. Remapping
basic motion keys doesn't seem ideal, even if it is easy enough to
On Wed, Mar 13, 2013 at 10:23 AM, Barry OReilly <gundaetiapo at gmail.com>wrote:
> If you haven't read the EmacsWiki page for Evil, it describes this kind of
> On Wed, Mar 13, 2013 at 9:50 AM, Ben Sanchez <rhombo at gmail.com> wrote:
>> If one wants to let all keymaps of other modes to override Evil's, I
>> think that can be done with
>> evil-overiding-maps/evil-intercept-map. I wonder if that is the way to
>> go or is it better using evil-define-key
>> applied to motion states for each keymap?
>> >> How can I make some magit keys selectively have precedence over evil
>> >> motion keys?
>> > `evil-define-key' with motion state should help you there.
>> > Michael
>> implementations-list mailing list
>> implementations-list at lists.ourproject.org
> implementations-list mailing list
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